Last post, we looked at some of the unpleasant realities an enemy
like the Invid invite the heroes of the New Generation – and
through them the audience – to face. Today, I continue in that
vein, offering my theory as to how this third round of Us vs. Them
plays into the larger lessons of the series.
By the end of New Generation, we've known for episodes that “Marlene”
is an Invid, even if she and her friends are ignorant of it. When, at
the end of “Reflex
Point” it's made clear to everyone what she really is, the
heroes are faced with a weighty decision: do they abandon their
friend or abandon their most basic beliefs about the Invid?
I remember watching that episode for the first time, waiting for
Scott Bernard to draw his pistol and blow her away – a rage-fueled
act of revenge for all his dead comrades, for his lost love, for his
own sanity. Considering how close to the end of the series it was,
and considering that Robotech kills off major characters
regularly, I had no way of knowing he wouldn't.
You can see the wheels turning in his head. Unable to deny what he's
seeing, he's forced to choose between everything he's ever believed
or the life in front of him. History shows, to our shame, that humans
make the less enlightened choice more often than not, and considering
the depth of Scott's hatred of the Invid and dedication to his
mission, I was sure that was the end of Marlene.
But Scott doesn't strike – or speak – or do anything other than
keep Rand from running after her. Then, after a shocked silence, he
remarks to the mortally stricken Sue Graham that Marlene “proves
that what a person is made of doesn't determine their spirit or the
love they possess.”
Really? The same Scott Bernard who probably keeps Wagner in his Alpha
for hive raids?
I rewound the tape to watch again just to be sure.
Scott's existence for the past two dozen or so episodes had revolved
around killing as many Invid as possible on his way to Reflex Point.
Yet neither he nor any of his comrades was willing to lash out at
Marlene for what she was, and this is everyone's salvation.
Had Scott put a bullet through Marlene's head, any chance for
redemption on his part – or his friends' part – would have been
lost, but what we see here is the beginning of a critical shift in
his character that will take him from revenge-driven killer to
something else entirely.
Having led us down an all-too familiar path, Robotech subverts
the entire traditional paradigm in an instant, and we find ourselves
questioning our preconceptions of the Invid right along with the
characters. Once they're people, these “monsters” have lives,
loves, fears, dreams. You can't just consider yourself the
Intergalactic Orkin Man anymore. The game changes forever.
Still, it's not enough to stop the war, even if the feelings of our
heroes are genuine. Later at Reflex Point, the Regess, for all of the
pleading of Sera and Marlene – now in full possession of her
identity as Ariel – refuses even the possibility of compromise. She
condemns the humans as incapable of rising above their nature. They
are genetically predisposed to destroy what they don't understand,
she asserts.
“Forgive me, Regess,” Sera retorts,
“but I’ve begun to doubt whether we are any better than they are.
You say this species is guilty of murdering and making slaves of
their enemies, but how is that any different from what we are doing
on this planet?”
And there it is. More than the
Zentraedi and their fabricated memories, more than the cowed clones
of the Robotech Masters, it is the Invid race who are most human. The
Zentraedi ask us to scrutinize our past and what we know of it, while
the Masters call into question our future. The Invid, however, indict
the here, the now, the face in the mirror.
I am reminded of Zarathustra, who
chides his audience because “you have evolved from worm to man, but
much within you is still worm.” How true.
Yet there is something that moves through all heroes in the greater
Robotech saga, as we have seen. This force upends decayed
notions of good and evil. Like Nietzsche's three
beasts of the metamorphosis, it exhausts those old trappings of
faith, slays the self-damning dragons of the mind, and somehow
manages to salvage the love, hope, and primal innocence to make a new
start.
The only force flowing commonly through the entire Robotech
universe with that much potential is Protoculture itself, and I've
often wondered if this power to cleanse the doors of perception, as
Blake would
say, is not its ultimate manifestation.
Yes, I'm aware that the term Protoculture is originally an
artifact of translation. In Macross, it simply refers to human
culture (or, more specifically, universal elements of culture shared
by Earth and an original, primal humanoid culture), so when Miriya
holds baby Dana aloft and bids her old allies bow before the awesome
power of Protoculture, it's less a declaration of metaphysical
prowess and more psychological warfare.
Viewed in the larger context of Robotech, however,
Protoculture is something different altogether. It's a power source,
a narcotic, a food supply, an object of worship, a blessing, a curse.
All these things are true. However, in every instance where
Protoculture is in play, we have the opportunity to see old, narrow
ways of thinking overturned and swept away, and the heroes of each
Robotech War are, regardless of initial allegiance, those who see
their world in a new way.
The Zentraedi are transformed in our minds from soulless giant war
machines into men and women. The Tiresians are no longer an appalling
hive of mindless tools, but people. Both are saddled for the first
time with the powerful burden of their own destinies, and both must
discover what it means to live in the perpetual shadow of their
equally uncertain conquerors-turned-keepers.
The Invid, too, stand upon this precipice, though only a rare few of
them cast their lot with humanity. The majority, led by the Regess,
instead depart the planet in search of a place where their journey
toward self-actualization will remain uncomplicated. Granted, it's a
better fate than the near-genocide the Regent's forces suffer, but
I've always had my doubts as to whether they really took the high
road.
On the one hand, we have Sera and Ariel willing to acknowledge the
brutality of their people's actions. Even Scott, deeply conflicted
over his feelings for Ariel, is willing to admit the meaninglessness
of the conflict when Rand points out that the Invid are nothing more
that yet another scapegoat for human aggression. Like it or not, the
heroes are willing to take their medicine, even if in the case of
characters like Scott, the effects will take a while to set in.
The Regess, however, remains in denial. She dismisses the paradox of
her people's deeds and, using the so-called “taint of the Robotech
Masters” as an excuse, prepares to leave like a bully who, when
faced with her own inadequacy, peppers the air with profanity and
skulks home. On the surface, she sounds enlightened. A new world
“calls” to her. Hatred and conflict are not what she seeks.
But really? I think she's running scared from a brush with the
realization that she, herself, has become like the Robotech Masters.
Like the Regent. Like the usurious, traitorous Zor (as she sees him),
who despoiled her people and ran away, abandoning them to die. In
taking all the Protoculture fuel from Earth, in fact, she's doing
exactly what Zor did to her people. She has become that which
she hates, and for all her evolutionary advancement, she's blind to
it.
In the end, she at least does humanity a favor in that she destroys
the Neutron-S missiles, but she still hasn't learned the lesson Ariel
and Sera seem to have grasped: that the real expression of
understanding is to stay on Earth, accept the truth of the past, and
find a way together. Like Lancer, I wonder whether we've really seen
the last of the Regess, or whether she'll eventually find herself
guided right back to the hard lessons she's fled.
Speaking of
everyone's favorite cross-dresser, it doesn't surprise me that the
one human character who seems to most easily assimilate and accept a
change in how he understands the Invid is Lancer – a man who seems
to have lost his taste for artificial binaries long ago. I would even
venture that his clear and unabashed attraction to Sera serves as a
foil to Scott's agony over and callous dismissal of Ariel.
After all, Scott's
reaction is the one we see more often in human history, but in the
face of an alternative approach in the form of Lancer and Sera, we
can see the flaws in Scott's thinking. We can sympathize yet again
for poor Ariel, who still has hope that her love will find a way to
escape his mind-forged
manacles.
When
we leave him at the end of “Symphony of Light,” Scott still has
much to learn – and much to unlearn. He is, in that respect, a
cipher for the audience, who have been asked to grow and change in
fairly radical ways not only in the New Generation story arc, but
across the whole scope of the Robotech
series.
Curiously
enough, I've found that Sentinels,
or at least what we know of it through the pilot, comics, and novels,
seems uneasy with this pattern. Before I move on to what I think of
the enemy in Shadow Chronicles,
I'll next take a look at the nature of the beast(s) encountered by
the REF and the curiously un-Robotech-like
way in which the heroes react to them.